Find friends on yorfriends social networking community

Promote your business on yorfriends marketing community

Website Promotion

Advertise on for FREE

Yorfriends--marketing and advertising platform

Business Networking

Yorfriends_Internet Marketing and Advertising Site
Get more website traffic and sales at
Bitcoin roulette UA-135960975-1

Great FAQ, answers a whole lot of my first doubts from Megaomgchen's blog

Gosh, this seems so complex. On the 1 hand, kudos for keeping the game intact so that there won't be a riot over changes people do not like. However on the other hand, since they are remaking base PSO2 visuals anyway, I wish they would only go 100% and synchronize character models completely. Giving old players a few free style items and unlocks will be sufficient to Phantasy Star Online 2 Meseta bribe everyone to accept the new system.

Synchronizing 100% personality models doesn't sound simple. The problem is that the old outfits and coating wear are modeled to match the aged pso2 body. To be able to synchronize it, they would have to recreate from scratch (haha pun) 8 years of makeup. That is unlikely to happen. Well, I mean that I would be willing to shed a certain proportion of these cosmetics to keep things intact across variations. Provided that there's a steady feed of cool new things to replace it, I don't mind. I constantly rotate out my old looks anyhow. Provided that the character models translate 1:1 it will still feel like mine.

I'd imagine a massive complication to this involves a great deal of the makeup from the Japanese side of things that were exclusive to collaborations, promotional events, and events which no longer exist. The instance I can think of is the Dragon Hunter Frontier Z cooperation where I could imagine the clothes and weapons could unquestionably be given a visual update together with everything else but I don't exactly understand how the licensing or how the legal side of the collaboration functions where I would wish it was as simple as Sega going through and updating the assets but I don't understand about just how much of Capcom is involved in that procedure.

The same applies to collaborations like the Final Fantasy XIV collaboration with Odin (which still exists as far as I know) where I don't understand how much Square Enix is involved that for Sega to be able to buy PSO2 Meseta upgrade assets there. When it was purely just Phantasy Star-related items (such as character outfits, cameos from different games, or other Sega-related possessions ) I could envision that this probably would have been achieved, or at least would be done. But in the worldwide variant we don't have the presence of Cougar NX so that I do not know if there are other complications seeing Sega's own properties which may also contribute to not upgrading everything they could within reason.

Share this on: © 2020 Проект группы PromoPult Политика конфиденциальности Обратная связь ×Close Embed code
Previous post     
     Next post
     Blog home

The Wall

No comments
You need to sign in to comment


LinkCollider - SEO Tools with Social Media Advertising
Support Us